baseline mysteriously changing overnight

hugoblin

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:mad:

yesterday i made some music,

the whole reason i stayed up for ages and finished it all off was because i tweeked around with a synth sooo long till the base and kick sounded like they were welded together good n propa.

i made a mix down so i could give me mates a listen.

just sat down opened up cubase and . . . wham blap pow!!

shizzy baseline :mad:

i even saved it in zeta when i got the sound right, as kickassbasslinebyhugo. but nooooo. my computer has a mind of its own. :ph34r:

ive just been twiddling for about two hours trying to get it sounding the same but no joy. when all i really want to do is polish up the other bits.....

arrrrrrrrrrrrrghhhhhhh

does this happen to other people??? why why i ask u
 
Sorry mate, that was my fault... I heard that bassline and it was so good I just had to have it for myself. I replaced it with the best bass sound I've been able to come up with on my own.

Fair swap, I reckon!

Seriously, I've had very rare experiences with Z3ta that have been similar to the one you describe. On one occasion, my partner had made a Z3ta sound in Logic on his laptop and no matter what we tried, we couldn't get the synth to make the same sound in SX, even by saving the preset on the laptop and loading it in to the SX version. Eventually we just had to bounce the sound in Logic and import that.

Z3ta rocks but IMO it is very slightly buggy... but only very slightly! It's a great synth I think and I have no problems with it on a day-to-day basis.
 
ayyye ye meddlesome scallywag, swapping sounds n wotnot!!! just dont do it again ;)

since that last post ive just managed to rescue the sound a bit, still doesnt sound quite right tho, will have to keep on tweeking :)
 
dunno but SX but in logic for some unknown reason z3ta seems to wipe some of the oscillator settings of your "saved" patch if you save it within the Logic menu, but saving it as .fxp or .fxb from within z3ta seems to do the trick, atleast with 1.4 it does....seem to remember losing alot more patches when running earlier versions tho...


:peace: imak xx
 
I have had a similar experience with the ES2 in Logic. A few of my own presets have ended up sounding good about 50% of the time, but every time you press play then sounds slightly different (especially with bass sounds). Turning off any Unison helps, but otherwise I have to bounce it by pressing play over and over again until its the original sound that I was after! Silly... :sad:
 
cuz i use so many freebie softsynths (cheap cheap!) i record everything as & when it's done...

i blame the Goblins.

one of those green mofos got into a track i'd finished recently - all was perfection, except for a really strange low 'waaaaaaaap' sound that lasted for about 4 seconds, then faded to nothing, then came back after 4 seconds...

i tore my eyeballs from their very sockets trying to track that fucker down. i tried isolating all the individual instruments / synths, letting the various FX buses and channels play solo, even saving a new version of the project & deleting each instrument in turn...

only to encode a fixed version and find the fucker was back, bouncing irrepressibly through my speakers at 1.4x the volume of any other sound.... :?

the next day, it was gone.

the ghost, it appears, is in the machine....
 
Rorymonster said:
I have had a similar experience with the ES2 in Logic. A few of my own presets have ended up sounding good about 50% of the time, but every time you press play then sounds slightly different (especially with bass sounds). Turning off any Unison helps, but otherwise I have to bounce it by pressing play over and over again until its the original sound that I was after! Silly... :sad:

This'll probably not be down to gremlins messing with the sound but the oscillators playing with different phases - especially with Unison. Try setting the oscillators to key sync (so that they start at the same point in their waveform every time you press a key) and changing their relative phases (or start point, or whatever the control is called) until you get the sound you're after; this should then hold even with Unison switched in.
 
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