Removing clicks, pops and hiss in Soundforge

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Hob Nob King
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can anyone recommend me any good plug-ins or know of a way to do this in Soundforge???



Cheers
FL :)
 
Cheers, the more info the better. :punk:
 
You can use the Sonic Foundry Restoration bundle, or if you're rich you can use the Waves Restoration bundle.

Alternatively you can use a thing called DART Pro which is what I use for cleaning up audio.
 
I started transferring all my old Goa stuff on vinyl to CD via the computer.

I tried several restoration programs but have found all of them affect the sound by removing some of the top end. I've then had to mess about with eq to try and get it back. :no:


Now I use Wavelab to record and top & tail the tune, then zoom in on any obvious clicks and remove them by redrawing the wave with the pencil tool.

I then normalise the track and save it ready for burning to CD.
 
cool edit pro has got onboard tools for noise, pop/click reduction etc....CEP is really good for that kind of editing.
 
also, zoom in using sound forge on any major clicks, you can use the pen tool to re-smooth out the waveform
 
Yo arv! I use cooledit / adoe audition to clean yp my mixes... there are filters for removing hiss/pop/clicks/rumble etc and also a custom noise removal filter. I generally clean up my vinyl mixes by playing a few secs of the beginning of a record at the start - where there is just silence and hiss/noise type stuff ... then you can quite easily create a noise profile from these few seconds and have cooledit/audition remove similar noise throughout your wav.

The pop/click filter is pretty good too actually - you can adjust the sensitivity and it will detect the high frequency/amplitude clicks then its one button to remove them.

Ill demo next time you come round :)

peace,
marc
 
</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Marc @ Feb 7 2004, 12:02 PM)</td></tr><tr><td id='QUOTE'> Yo arv! I use cooledit / adoe audition to clean yp my mixes... [/quote:0bba93d3fa]
But as yet, alas, you don't run a spellchecker on your browser... :P

*ducks*

J.
 
Sound Forge Restoration bundle does it for me... the Waves gets a look in too sometimes. There's also a really useful waveform repair function in the 'Tools' menu that can remove certain clicks.

As with everything, you need to know the precise function of every parameter to get the best results; in the light of which, can anyone enlighten me as to the function of the 'Noise Floor' control in SF Noise Reduction?
 
noise floor?

i thought it did something like this:

when recording a band you record some silence first, this is the nosie floor of the recording, you can use this section to analise the frequencies of nosie, then remove them from the finished recording

crap monday explanation but, yeah
 
</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (jsainsbury @ Feb 10 2004, 05:46 PM)</td></tr><tr><td id='QUOTE'> noise floor?

i thought it did something like this:

when recording a band you record some silence first, this is the nosie floor of the recording, you can use this section to analise the frequencies of nosie, then remove them from the finished recording

crap monday explanation but, yeah [/quote:6d56b51b13]
You're talking about the noise-print, a section of the plugin I'm pretty familiar with. I was asking about the slider control below the 'Reduce noise by' slider (it's actually called 'Noise bias', not noise floor, btw :hehe: )

Anyone?
 
i knew i should of actually looked at the plugin beofre getting all 'know it all' :lol:

google says:

Optimize the noise reduction algorithm by adjusting Noise Bias and Reduce Noise By controls. Set Attack/Release Speed controls to suit transient conditions.
 
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